Cynet Conflict
Passcode: 07403341 Card Database: 13878
Trap Card
Counter
Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
MD: Unlimited
OCG: Unlimited
TCG: Unlimited
Archetypes
Supporting
MD
Set NameRarityRelease DateExpiry Date
Master PackR2022-01-19
New Step for DuelistsR2023-02-142023-04-10
Soldiers from the StormR2022-01-19
OCG
Set NameCodeRarityRelease Date
Quarter Century Chronicle side:UnityQCCU-JP110Super Rare Quarter Century Secret Rare Secret Rare2024-02-23
Structure Deck: Master LinkSD34-JP032Normal Parallel Rare2018-06-23
TCG
Set NameCodeRarityRelease Date
Fists of the GadgetsFIGA-EN042Super Rare2019-08-22
Ghosts From the Past: The 2nd HauntingGFP2-EN173Ultra Rare2022-05-05
Banish
Banishes negated activation
Miscellaneous
Prevents Activations
Negate
Negates the activation of Effect Monster's effect
Negates the activation of Spell Cards or their effects
Negates the activation of Trap Cards or their effects